![]() If you do that, and avoid fighting the golems, then you’ll only have the more manageable enemies to fight on that level, and you’ll find WAY better armor and weapons, which will help tremendously when you eventually go to levels 5.5, 7, and 7.5. Map There is no in-game map available to find for Level 4. Level 6 is “easier” than the others in terms of the enemies IF you * find * and use the intended mechanics of using the correct tokens to enter the correct, corresponding doors on that level. in: Exanima Dungeon Exanima Level 4 Edit Contents 1 The Archives 2 Map 3 Creatures 4 Notable Loot 5 Lore Scrolls 6 Secrets The Archives Accessible from Level 3, Level 5, Level 6 and Level 7. You can get there by going back to the portal and walking down the long hallway with the gate nearby, or after clearing the Crossroads level, you go to the North-East entrance.Īlthough this Golem level contains the “final boss”, the game doesn’t end when you beat it, so you should save that boss fight for last. After clearing the Crossroads, from there you could go to level 5.5 which are the sewers underneath the Market level (level 7), but instead, I suggest that players go to level 6, which is the “Golem” or “Golem Factory” level. The entrance to the Crossroads is the exit in the southern center of the Archives level (level 4). Color codings: Red: Enemies that are almost guaranteed to be in that room/place. After the “Archives” which is level 4, you want to go to the “Crossroads” level which is level 5. MoreOrLessComplete Map of Level 4 - Spoilers beware Exanima View all artwork 33 Award Favorite Share Download Created by Vismel Offline File Size Posted Size 0.434 MB 3:15am 2450 x 2450 ' going diagonal now, welcome to level 4. I consider it the most difficult area of the game. You accidentally walked into level 7 which is the “Market” level. Activate the trainer options by checking boxes or setting values from 0 to 1 You do not have the required permissions to view the files attached to this post. ![]() I wish the wiki had a "game progress route" page, like dark soul's to help people on gradually scaling up their game difficulty. Click the PC icon in Cheat Engine in order to select the game process. The wiki doesn't even help because the level 4 map doesn't say which exit goes to which level, so i can't guess where i'm supposed to go without getting spoiled. So i assume there is another "intended" path. It can't possibly be the right path to choose, since even with luck i couldn't do anything. Level 3 map - red circles are locked doors, gold circles are treasure, blue circles are keys. Exanimap - The ultimate companion to guide you through the dungeons Discover all keys, secret passages, healing potions & chests. I even killed what i though was sort of a boss like the level 4 demon, but i encountered a second one later, accompanied with 4 more lesser demons. As mentioned above there isnt one in-game, but the map is so small that it doesnt really need one. I managed to kill LOTS of them with the companion, it was a slaugther. :POk, so i got to level 4, managed to loot it completely, i even killed the big demon without loosing too much health, with the help of a skeleton decoy.Īfter that, i realized i had 3 possible exits, i picked one randomly, naively thinking that difficulty would scale up equally, and got raided by hordes of demons, all with grey souls immune to my thaumaturgy. Exanimap - The ultimate companion to guide you through the dungeons Discover all keys, secret passages, healing potions & chests. "That's the catacombs, home to exactly 3 skeletons, 2 deathpits, 4 chests, and despair for those who dont know how to get out of the trench, in which case not even this map can help you. Lilac/Light Purple: Switches, buttons, etc. Yellow: Keys, either lying on the ground, in chests or on enemies, depending on whats nearby. Also shows secret doors if there are any. Green: Containers in general, may be empty, may be full, I dunno.ĭark Red/Dark purple: Doors (Purple means locked). Orange: One specific type of trap involving fire.īlue: Notable items lying around the room. Red: Enemies that are almost guaranteed to be in that room/place. That's the catacombs, home to exactly 3 skeletons, 2 deathpits, 4 chests, and despair for those who dont know how to get out of the trench, in which case not even this map can help you.
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